Thursday, October 22, 2015

App Development

Today I worked on developing an app idea for a competition. It's going really well, and I'm liking my team. We have a few great ideas so far, and I'm excited to see where they go. The hardest part will be choosing just one idea to work with. We are planning to target either the educational or the entertainment markets.

Here's the google doc: https://docs.google.com/document/d/1E5ggLtcPpU79y9YE9WVL_Conz2kPRdG6MfYDIjy-bEc/edit

Monday, October 19, 2015

Spaceship Mini Project Part 3

Today I owrked on rendering the spaceship with nearly no success. The bottom bit was supposed to be wood by now, but that didn't really work out. I also didn't work on the top bit very much. I hope to add/ fix a bit more before animation.

Thursday, October 15, 2015

Spaceship Mini Project Part 2

Today I started building the spaceship. So far, it's going quite well. I'm happy with my progress. I'll work on it more soon, and I'm very pleased with how it's going so far. I did have a bit of trouble with the bottom bit, though, and the top isn't very well blended. I can fix these parts after I finish the basic shape.

Tuesday, October 13, 2015

Spaceship Mini Project Part 1

Today I started on a new project, which is to make a spaceship. I was required to choose two themes, for which I picked futuristic sci fi and steampunk. I'm not sure that those were smart themes to mix together, but I like the concepts involved. I will probably change it. The hardest part so far is figuring out which elements to retain from each theme, because the two are total opposites in many aspects. I created a virtual corkboard to organize my ideas, which helped quite a bit. However, I still have quite a bit of work to do before reaching the final sketch of the spaceship design.
The Spaceship Idea Board

Friday, October 9, 2015

New Beginnings

I have begun the next head that I'm going to be working on. It's got a lot of curly hair, which I have absolutely no experience sculpting, but I'm trying my best. It's also not nearly as angular, which is proving to be a bit harder to sculpt than I was thinking it would be. This will probably end up being a rough draft. I am pretty happy with it so far, though. It has given me a much needed break from working on the other bust.

Wednesday, October 7, 2015

Reflections and Refinery

Today I wrote a reflection on my progress on my large project thus far (viewable on http://bigproject101.blogspot.com/), and I worked some more on my current head in Mudbox. So far it's coming along nicely, but the mouth and hair still need a lot of work. I can't seem to get those right recently, but I know that I will get the hang of it eventually.

Monday, October 5, 2015

Mudbox

Today I worked on better familiarizing myself with Mudbox and I worked on one of the heads that I started a few days ago. It isn't the best, and my painting skills are nowhere near as good as they need to be, but I'm making some good progress. Hopefully the general sculpting bit will be closer to finished soon so I can start adding smaller details.

Thursday, October 1, 2015

Various Progress

Today I really hopped aroung regarding what I worked on. I started adding detail to a mudbox head, I worked on my virtual corkboard, and I did some research on how to better sculpt faces. It was a busy day, generally speaking, and I didn't really finish anything. I did, however, take some major steps as far as the design process itself goes.I have a much better idea of what I plan to do with my project now.

http://padlet.com/aayjah101/i6qdqanqrq59