Tuesday, September 29, 2015

Deforming!

Wave and Twist
Bend and Sine
Wave
Sine
Bend
Squash
Twist
Today, I experimented with the deforming tools in Maya. I layered a few of them, and othrs I left on their own. I'm happy with how these came out, and I ran into no major difficulties.

Thursday, September 24, 2015

Catch-up Post

A while ago I did some other digital sculpting, and I completely forgot to post it. It was the first bust I had completed that had eyes, so that was significant. I think it turned out alright.

Big Project

Today I worked on sculpting heads in Mudbox. I've been trying to improve my skills at this by watching tutorials. The best product I've got so far is this bust. It's still a work in progress, but I'm getting better at adding muscule detail and hair details.

Monday, September 14, 2015

Designs Using Duplicate

Today I was tasked with creating three designs using the duplicate special tool. These are what I came up with. Looking back at them, I do realize that I could have used more variety with the curves of the designs, but I did try to use a variety of shapes and color schemes. I tried to use an assortment of numbers as well.


Thursday, September 10, 2015

Holes

Today I learned how to make a hole in a cube using Maya. This was overall a pretty easy thing to do, although when I first attempted it, Maya crashed. The instructions were clear and easy to follow, and the procedure was easy to understand. This was a simple project.

Tuesday, September 8, 2015

Beveling

Today I learned how to bevel using the Maya program. It wasn't very difficult, and the settings are easy to use. Remembering to set the offset correctly is going to be something I'll have trouble with in the future I feel. However, for now, beveling is the easiest skill I've learned thus far.


Thursday, September 3, 2015

Extruding a Curve Along a Path

Today I learned how to extrude a curve along a path using Maya. This project was relatively easy and pretty fun. The first one I did didn't turn out well at all, so I had to restart. However, after that first hiccup, the rest was just smooth sailing. My finished product turned out really nicely, and I love how artistic it looks.

Tuesday, September 1, 2015

Extrusion Test

Today I learned how to extrude a face along a curve. It was pretty fun, and I liked the challenge of fixing the curves. Sometimes they inverted and crossed between each other, which was a bit confusing, but it was easily fixable. I liked the way my project turned out. It looks pretty cool. I also experimented with different materials to give it a metallic look, which I like. Overall, I'm pretty proud of this.